Work Project — 2021 — Released

Redesigning "Share Your Order"

As the product designer, I redesigned the end-to-end "Share Your Order" experience for Weee! — driving $6M revenue in the first 3 months and increasing user satisfaction by 33%.

$6M
Revenue in 3 Months
33%
User Satisfaction
Weee! Share Your Order
My Role
Product Designer
User Researcher
Team
Product Manager (1)
Mobile Engineer Team (5)
Type
Work Project (Released)
Timeline
2021-2022
About Weee!

Weee! is a California-based tech startup that offers an online grocery site and app for Asian specialty products and staples. "Sharing your order" is one of the most important features on Weee! that generates over 12% of total revenue per year.

Measurable Results
Total revenue increased
$6M
Total sharing rate
25.5%
The total sharing rate increased
32.9% 26.2%
Follow-buy rate
34.7%
The follow-buy rate increased
12.8% 9.5%
Community users increased
15K
People joined the Facebook community
15K 2K
Change language
15.2%
Users change the language before sharing
15.2% 0%
Before & After

In the following graphic, you can view the mobile application both before and after the product redesign. To interact with the image, simply click and drag the icon in the middle.

Before redesign After redesign
After Before
What is "Share your Order"?

What if you easily could share your order with your friends? Imagine being able to provide them a great discount on the same products you just purchased!

Meanwhile, as an inviter, you could get a bonus rebate from Weee! to use on your next order. How exciting it is!

Share your order illustration
Data Analysis

Background Information

  1. 1Weee! had a 700% increase in revenue during the Covid-19, which generated a lot of new users.
  2. 2Weee! closed the "Share your order" feature for three months and reduced the rebates' value.
  3. 3Today, the total sharing rate still remains lower for both new users and old users.

Current Data

Total Sharing Rate
28.7% 26.2%
First Order Sharing Rate
36.9% 31.3%
Follow-buy Rate
10.2% 9.5%

Three Hypotheses Based on Data Analysis

Lack of
communities
Not engaging or don't
know how to use it
The flow has
some problems
Why Do We Need to Redesign?

Users Need

  1. 1The "Share your order" design has not been improved in 3+ years.
  2. 2In the monthly satisfaction surveys, only 33% of users expressed satisfaction with the current experience. However, the average satisfaction rate remained at 52%.
  3. 3Users often request updated user experience features and appealing visual designs. The following list includes some feedback from users in the latest survey:
"Too much information to look at."
"It doesn't look attractive for me!"
"The design is outdated."

Impact Perspective

This perspective begins directly after the purchase flow and contributes roughly 12% of total revenue.

Improvements to the "Share your order" will have the following impacts:

  • Increase user sharing rate
  • Increase purchase rate and revenue

"How might we redesign the 'Share your order' experience with clear information architecture and engaging experience for the users and also increase user sharing rate and total revenue?"

Prioritize the Opportunities

Based on analysis data, it is best to prioritize the sharing experience in the progress flow for first-time inviters and second-time inviters.

Three reasons to prioritize the "sharing in the progress" experience:

  1. 1Directly related to sharing rate and purchase rate.
  2. 2Participants expressed a lot of pain points here.
  3. 3It can be used for both new users and current users, which could increase the sharing funnel.
Opportunity prioritization

Journey Map from the Users Interview

Journey map
Use User Research Findings to Guide the Product Direction
User research findings
Brainstorming with Team Members
Tell people how to earn more
Pay more for first time users
Provide users the way to join the group
How much the other people earned?
Just ask them to do it again
Automatically share
Share different group once
People could see the sharing instantly
Guide the users at the beginning
Give them more if they reach the goal
Let people see other people’s sharing
Tell people how much the other people earned
Tell people how to earn the money
Skip this step
Tell people how to share step by step
Tell people how to share step by step
People can select language when open the link
Maybe people can select the language to share?
Provide more options to share
Community helps people to earn more
Let people see other people’s sharing
Ranking list
Get extra money for the first time users
Show them how many products they’ve selected
Highlight the money they could earn
Let people preview a content before sharing
Reorganized the options based on system language
Automatic sharing based on the behaviors
Like play a game
Show all the products they could share
Set up Goals to Measure the Success

Goals for the Entire Flow

  1. 1How to make users share more?
  2. 2How to make users earn more?

Goals for Each Step

Step 1

Order Successful Page

Step 1: Order successful goals
  • Clearly communicate the rebate value proposition
  • Motivate users to enter the sharing flow
  • Maximize “I want free” click-through rate
Step 2

Select Products to Share

Step 2: Select products goals
  • Help users understand the Select → Share → Rebates process
  • Encourage users to select more products to increase rebate
  • Show clear pricing and potential rebate amounts
Step 3

Share Menu

Step 3: Share menu goals
  • Provide multiple sharing channels (WeChat, Moments, Facebook)
  • Minimize drop-off at the final sharing step
  • Make the sharing action as frictionless as possible
Usability Testing Results for the Different Versions

Step One: Order Successful Page

Testing: Order successful

Step Two: Select Products to Share

Testing: Select products

Step Three: Share Menu

Testing: Share menu

Add Two Steps for the Entire Flow

Additional flow steps
Previous Design VS Final Design

After the previous testing, another iteration was performed. The results of this iteration helped plan for usability testing with four additional participants. The purpose of this test was to ask them to share their purchase orders. Based on their feedback, the final version of the design was delivered. All designs were instrumental in helping meet the project's goals and ensuring outstanding performance after launching.

Final Usability Testing Results (4 Users)

Share your order project's goalClear InformationEngaging and IntuitiveSimple and Clear Layout
Result 4/4 users 4/4 users 4/4 users
Desktop mockup
Interactions

Order Successful

Order successful

Select Products to Share

Select products

Share Menu

Share menu
Cross Platforms (iOS and Android)
iOS and Android
Reflections

Bringing people close together is meaningful. There are three main lessons learned from this project:

  • User research and data are always good friends to a product designer.
  • A refined prototype is a great way to communicate with the developer team and benefits the whole team.
  • God is in the details. Iteration is crucial for a better design!
Good design is like a bridge, bringing people closer together
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